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High-Performance Graphics 2020

July 13-16, hosted online

High-Performance Graphics 2020

High-Performance Graphics was founded in 2009 to synthesize and broaden two important and well-respected conferences in computer graphics: Graphics Hardware and Interactive Ray Tracing

Thank you everybody for contributing and attending HPG 2020! Links to the conference content are on the program page.

Next year’s HPG will be co-located with the Eurographics Symposium on Rendering and will take place in Saarbrücken, Germany next summer.

If you want to engage in the organization of HPG 2021, please contact us!

Wolfgang Straßer Award 2020 (Best Paper)

  1. Efficient Adaptive Deferred Shading with Hardware Scatter Tiles
    Ian Mallett, Cem Yuksel, Larry Seiler
  2. High-Performance Image Filters via Sparse Approximations
    Kersten Schuster, Philip Trettner, Leif Kobbelt
  3. FLIP: A Difference Evaluator for Alternating Images
    Pontus Andersson, Jim Nilsson, Tomas Akenine-Möller, Magnus Oskarsson, Kalle Åström, Mark D. Fairchild

Test-Of-Time 2011 Award

  1. Simpler and faster HLBVH with work queues
    Kirill Garanzha, Jacopo Pantaleoni, David McAllister
  2. Farthest-Point Optimized Point Sets with Maximized Minimum Distance
    Thomas Schlömer, Daniel Heck, Oliver Deussen